Tag Archives: artists

Assembling a VFX crew

As VFX director for DOG I continue to learn how to  assembling and managing a remote roto crew. Here I review past lessons and my vision for the now. My first attempt was in May and after several false starts … Continue reading

Posted in Daughter of God, organization, plan, protocol, real life, workflow | Tagged , , , , , , , , , , , , , , | 1 Comment

Artist reference version 1.1

Introduction DOG was originally shot in 2006 and was revived in the summer of 2011. The objective is to have a festival launch by summer of 2012. If you’re inclined to read this blog, you’ll notice that I have an … Continue reading

Posted in Daughter of God, people, production and post, real life, research, software, technique, time, workflow | Tagged , , , , | Leave a comment

Artist reference

Introduction DOG was originally shot in 2006 and was revived in the summer of 2011. It’s a quirky first project which I’ve decided to see through to the completion and thus here we are. If you’re inclined to read this … Continue reading

Posted in Daughter of God, people, plan, production and post, real life, research, workflow | Tagged , , , , | Leave a comment

V 0.9 Trickster Pictures SFX reel

This is for my extended inner circle of creatives, both producers that might have a micro budget and/or good things to trade and artists that might have a wild idea or fancy getting hired to help. Please upgrade your browser … Continue reading

Posted in Around Lake Michigan, Daughter of God, people, plan, production and post, real life, research, SFX reel, technique, workflow | Tagged , , , , , , , , , | Leave a comment