Tag Archives: cars

Uturnpike’s drift

Premise Mysterious rows of snow covered cars snake into the distance. What happened here? Was a neutron bomb exploded nearby? Were the drivers raptured away by the returning Messiah? Why are the cars bumper to bumper in both directions? Unturnpike … Continue reading

Posted in Daughter of God, people, plan, production and post, projects, real life, research, SFX reel, software, story, technique, time, workflow | Tagged , , , , , , , , , , , , , , , | 1 Comment

Dream team

The primary lesson I learned making Daughter of God or DOG is this – finishing a movie by yourself takes forever. To complete DOG and support ALM this year, I’ve assembled a team of two knob spinning freelancers and five … Continue reading

Posted in Around Lake Michigan, Daughter of God, people, real life | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Are we there yet? Roto upgrade, tracking, abandoned highway and the Obamas

Brooklyn, New York Hey there! Three weeks just flew by, phew. Since we last communed, I spent a week trying to accelerate my rotoscoping execution with the help of Pete O’Connell. His method is to track the elements and then … Continue reading

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