Tag Archives: inventory

Testing V 1.0 2012 script revisions

I’m now cutting a rough test of the script revisions, with some basic effects and visualizations. So far so good. Having tried with the narrator voice, it’s too heavy and preachy. Interwoven with other audio it’s doable. The shortwave audio … Continue reading

Posted in Daughter of God, people, plan, production and post, research, story, technique | Tagged , , , , , , , , , , | Leave a comment

DOG – script revisions

The plan is to revise the DOG script based around existing live action and VFX elements, adding new elements only when absolutely needed. It’s faster to rewrite than it is to edit. Unfortunately, Final Draft doesn’t have a very robust … Continue reading

Posted in Daughter of God, plan, production and post, real life, story, technique, time, workflow | Tagged , , , , , , , , , | Leave a comment

Inventory end within sight

I’m pushing mid September with this shifting milestone, and it’s all good. Since combing through my journals from 2006-2009,  I’ve discovered more material scattered hither and yon throughout the full archive.  I’ve not included analog storage like notebooks in my … Continue reading

Posted in Daughter of God, plan, production and post, real life, research, technique, time, workflow | Tagged , , , , , , , , , , | Leave a comment

Inventory milestone still pending

Another 7 days have rolled by and the inventory milestone is still on the horizon. It’s been a slightly traumatic week. I extracted DOG references from my personal journals from the years 2006-2009, which meant slogging through a lot of … Continue reading

Posted in Daughter of God, people, plan, production and post, real life, research, time, workflow | Tagged , , , , , | Leave a comment

Another DOG milestone… missed!

I’ve overrun the rescheduled inventory deadline, after only getting in about 30 hours in the last 6 days. What else was I doing? Some M3 business on Wednesday, the usual training, eating, sleeping, maintaining social ties, fixing things… Below is … Continue reading

Posted in Daughter of God, people, plan, production and post, real life, research, story, technique, time, workflow | Tagged , , , , , , , , , , , , , , , , | Leave a comment

Inventory emerges

I’ve been poring over the drive “momma”, 2 terabytes (5 years) of accumulated DOG development. I had this idea that the content was relatively organized, but it turns out – not so much. Sifting through the hoary once upon a time, … Continue reading

Posted in Daughter of God, hardware, people, plan, production and post, real life, software, time, workflow | Tagged , , , , , , , , , , , , , , , | Leave a comment

DOG post-production meeting

After updating the archive’s catalog the last couple of days, (40 terrabytes worth), I was finally ready to crack the DOG project this morning. Upon reviewing the major sequences, I had a series of epiphanies. Inventory Cataloging the possibilities will … Continue reading

Posted in Daughter of God, people, plan, production and post, real life, research, story, technique, time, workflow | Tagged , , , , , , , , , , , , , | Leave a comment